2 November 2019

We sold poppies for the Chippenham branch of the Royal British Legion in a local supermarket this morning. Once we had finished the small group working on the electronics got together: we’re back working on the simulator again!

We spent time revisiting the budget and the parts we were thinking of purchasing:

  • Should we purchase laptops or desktops? We agreed that desktops would be more upgradable but much harder to transport, would need more power and would also need screens. Laptops on the other hand tend to be more expensive but are self-contained. We decided that laptops would be better for us.
  • We looked at the specifications of the Oculus Rift S and Oculus Quest virtual reality headsets. It’s not an easy choice to make. The Quest is portable but can be connected to a PC using soon-to-be-released software (Oculus Link). The Rift S has to be connected to a PC. Our simulation software only works on a PC so either could work but the resolution of the Quest and the manual IPD (Inter Pupillary Distance) adjustment won the day.
  • We looked at the graphics card requirements of the Oculus Link software. We also looked at RAM and CPU specifications requirements. An RTX 2060 or 2070 would be ideal. The TLDR version is that we need some serious PC hardware.
  • In order to future proof our simulator, we need at least 9th generation Core i7 CPU with 16GB RAM and a good sized SSD.
  • We looked at bespoke PC builds. One of our leaders has been assembling PCs for 20+ years so we knew this would have been a viable option but the cost of individual components was too high compared to a ready-made laptop.
  • We compared HP, Acer, Lenovo, Dell and specialist gaming PC manufacturers. The cheapest devices we could find that resembled our desired specifications were more expensive than our budget but we could try asking for student discounts from the Dell UK outlet store. In any case, with Black Friday / Cyber Monday coming up, we decided to wait to see if we could get better discounts.

We created a list of things we had to work on and worked on our code. Our first commit to our Github repository since April! And since the unit was granted charitable status by Github we now have access to additional features such as making our repositories private. Thank you Github.



2 November 2019